

There were no birdmen or beast men as in previous Shining Force games, but we did only see a small handful of characters. We didn't see any familiar characters in the first few chapters of the game. It's a setup that you've seen a dozen times before, but the dialogue is entertaining and the characters seem likeable enough to at least partially excuse the seemingly generic plot. According to the legend, whoever is able to draw the sword from its resting place will become king of the world. After some brief introductions you learn that the four characters have banded together to search for a legendary sword known as the Shining Force. After heading back to a small village for dinner you are joined by another adventurer, a young magic-using girl named Cyrille and her little dragon-like pet named Zhirra. There's a noble centaur knight named Gadfort, and a gluttonous elf ranger named Maebelle.

After a quick introduction to the combat you kill the boar and are joined by two other characters who are looking to get a share of the meat. Shining Force Exa opens with the hero of the story, a young boy named Toma, hunting a large boar. The bright, colorful visual style is easy on the eyes and it fits the lighthearted fantasy theme well. We played through the first four chapters, and based on our time with the game it looks like Exa is shaping up to be a charming, challenging adventure that fans of Neo should definitely keep an eye on. But before you get all up in arms about how Sega is ruining a classic franchise, you should finish reading this preview. The next game in the series, Shining Force Exa, is an action role-playing game just like 2005's Shining Force Neo. Shining Force fans waiting for a return to the series' strategy role-playing roots will just have to keep waiting.
